Back to Infection Free ZoneCommunity Announcements
Major Update #6 - Open Beta Branch Update
May 29, 2026by Earl Grey
GamePatchNote Digest
Infection Free Zone News — May 29, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Greetings, Survivors!
A new build has been released on the open_beta branch. It includes several fixes to the most common issues that you have reported to us after the recent update. We hope that you will find the adjustments to the Priority System to your liking. And if you won't - remember that you can switch to the previous system in the Settings. The same goes for the new camera - it can also be changed to the old version.
How to join Open Beta
- Right-click on Infection Free Zone in your library,
- Click on "Properties..." on the list,
- Choose the "Game Versions & Betas" tab,
- Select the "open_beta" from the list,
- The newest build should start downloading.

Changelog
- Added new translations.
- Added a new survey to the Main Menu.
- Updated the panels across the game to make the new Priority System usage easier.
- Updated convoys with additional Military Zones, where players can find tanks.
- Updated the Laws to have a slightly smaller impact on the Moods within the Zone (both positive and negative).
- Removed "out of human corpse" radio message.
- Removed the "disband" buttons from the panel that lists all the Squads.
- Fixed interaction with some structures, like antennas, causing errors.
- Fixed the Squad's path shaking at times when coming back to HQ/warehouse.
- Fixed some incorrect worker behaviors when using the new Priority System.
- Fixed Purifiers Zone being impossible to reclaim by the player.
- Fixed some buildings displaying incorrect remaining time numbers.
- Fixed some corrupted shadow textures.
- Fixed improper Squad behavior when scavenging with parts of the equipment locked.
- Fixed some icons overlapping with each other.
- Fixed the flickering number of workers in the repairman's shop.
- Fixed missing parameters in new Research descriptions.
- Fixed some bridges being impassable.
- Fixed the infected being able to attack a building from an adjacent building.
- Fixed incorrect range depiction when using Heavy Machine Gun.
- Fixed outline issues when changing game resolution.
- Fixed squads not boarding their vehicle after the Ransom event.
- Fixed chapter names not saving properly.
- Fixed camera zoom not saving properly.
- Fixed visual issues that occurred when rotating some structures.
- Fixed enemies having issues attacking Bus HQ with Squads inside, after disabling certain Squad stances.
- Fixed Squads in Vehicles driving through buildings when following enemies.
- Fixed the adapted buildings not turning into the ruined state after reaching 0 HP.
- Fixed vehicles and workers occasionally clipping into terrain instead of properly following terrain elevation.
- Fixed Purifiers getting stuck in the loop of leaving the building and hiding inside during the day.
- Fixed Minefields sometimes missing Mines after repairing them.
- Fixed missing radio chatters when scavenging buildings.
- Fixed the flow of some missions.
Thank you for all the feedback sent our way! How do you find all the changes? Let us know your thoughts. In case of encountering any bugs, reporting them with the in-game Bug Reporter will be appreciated, too! This is the best way to ensure that we will be able to solve your issue. Have fun!
Best regards,
Jutsu Games Team