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First update after the kickstarter version went live
December 17, 2020by Danial Rashidi
GamePatchNote Digest
Atlas Architect Patch Notes — December 17, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Added features:
- Lighting mode. You can now view the world as fully white with only lighting information as a new aesthetic mode. More modes are incoming as well but this is the first one.
- Maps now support a name when they are being saved so you can label your creation and have an easier time finding it.
Bug fixes:
- Placing water tiles doesn't correctly reset materials on neighboring tiles.
- Fixed that you could open up a menu and click through the menu to accidentally place tiles in the world.
- Larger preview of saved map didn't show up before, it is now displayed correctly.