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Update on the default branch
February 21, 2021by Danial Rashidi
GamePatchNote Digest
Atlas Architect Patch Notes — February 21, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Just moving the update from the Beta branch to the default branch. Here is a summary in case you missed the previous update notes:
Features:
- Re-arranged the UI a bit in preparation for the next patch. Water and Natural features are now combined under one button in the menu to the right.
- Updated look for cities and villages
- Updated color palette to match the new buildings
Living World:
- I have started preparing for the living world things that I will add in the future. The small addition here is the ability to spawn depending on tiles. Houses now have a chance to spawn smoke coming from the chimney.
Bug Fixes for these issues:
- Labels don't save sizes of the label correctly
- When typing a label, if you press "F" it frames the world. It shouldn't frame the world when typing in labels.
- Labels reappear after loading a saved map, even if you delete them and save.
- A lot of props have green color instead of whatever color they are supposed to have.