GamePatchNote Digest
SimPocalypse Patch Notes — May 12, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
This update contains a hotfix for an issue spotted when using easy/hard difficulties, where the difficulty bonuses of increased/reduction production, also increased/reduced max workers, production bonuses of Mining Plants, War Factories and Factories. Besides that this shouldn't happen, it also caused an issue on Hard mode where in certain situation following the objectives, you couldn't complete the one to "assign 10 workers to a mining plant"