Development Progress [v0.2.0]
Epic Conquest 2 Patch Notes — September 10, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
30 days since the last update. How's the development going?
As you probably guessed, a new character is joining the party!
But because we took a long time to make this new character, the next version will only cover a tiny bit of story progression.
2nd region (Desert) will be covered in v0.2.1, thus the next tier of equipment won't be available for now as it will be harder for us to preserve the 2nd region difficulty.
So, what's coming in v0.2.0?
Release date?
We need several more weeks to do some polishing, and doing some math and testing to balance the numbers. And of course, to write the story and cutscenes.
We will announce it later.
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Additional things that are not mentioned in the video.
Changed Controls
As you can see, PS4 button mapping is now supported.
And there's a change in the controller scheme, "Interact/Item Pick" will be moved to (Y/Triangle) button as it's a more common approach in games nowadays, and not to confuse players because it has the same function as "Cancel" button.
And "Special (Resonance Mode)" button is of course moved to (B/O). People who already played with controllers before need to adjust to this new control, but we think it's for the better.
Thanks to Noco for pointing this out.
Working on the feedback
The upcoming update also comes with various bug fixes and difficulty balancing that we've collected. So if you have more things to report, we can fix more things in v0.2.0.