Talshard Patch Notes — February 5, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey everyone,
Update V1.0 is here!
Here's a full list of changes:
- New Game mode: Randomize Runes
- New Game mode: Randomize Enemies
- These modes will be unlocked on first game completion
- In Randomize Enemies mode, some enemies are balanced to prevent an overly punishing early game
- Improved HP bars' clarity and juiciness
- Added animations and SFX for Passives activating to improve clarity
- Completely reworked Gastro's sprites and animations
- Made damage text clearer
- Added a new soundtrack
- Added 3 new Steam Achievements
- Adjusted shop inventory
- Adjusted some enemies' stats
- Added interactable indicator to first crystal for added clarity
- Minor changes to UI elements
- Reduced delay on AOE attack transitioning
- Fixed inconsistency with fade mask colour
- Fixed title screen not displaying save files
- Fixed visual bug with HP bar colour change
- Fixed some animations not playing SFX
I hope you'll enjoy this update, and as always, thanks for playing!
Toblue