GamePatchNote Digest
Talshard Patch Notes — February 8, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey everyone,
A small hotfix to fix some bugs, as well as some balancing targeted towards Randomize Enemies mode.
Changelog:
- Minor update to currency sliding animation
- Buffed early game enemies if they appeared in the late game in Randomize Enemies mode
- Increased Channel Magic duration to 4
- Fixed cutscene visual bugs
- Fixed layering issues with some sprites
- Regen no longer triggers multiple times if player chooses to wait
- Fixed revive potion animation not playing
- Fixed missing collision boxes in Fala Town
Thanks for playing!
Toblue