CaveToKingdom Update Version 2.26
Cave to Kingdom Patch Notes — June 25, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
In this update we have resolved some of the technical issues and we also increased the food consumption to its final value, 500 grams per meal.
Release Notes for Version 2.26:
- increased food consumption to 500 grams per meal (from 400 grams per meal):
~ increased fisher's productivity from 5.6 to 7.5 to match consumption of 14 citizens;
~ this is the final increase.
- fixed some characters having glitchy idle animations, or their interactions cut short;
- fixed vehicle sometimes disappearing & carrier getting stuck afterwards;
- fixed vehicle stacks remaining full even if they are empty upon changing the carrier's job;
- made carried items visible in the carrier's selection camera;
- fixed carrier & builder being teleported and causing "moving too fast" errors;
- fixed carrier sometimes transporting too many materials to a construction site;
- potential fix for "cannot grow this seed type" error upon selecting seeds;
- fixed decorative trees on lower quality settings;
- validated army name when creating it, not just when renaming;
- added a 10 sec social distancing between miners (during the offline mode).