Update 12: Options and Bug Fixes
Master Bladesmith Patch Notes — December 22, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
A new options book is now available in the main area in the game!

Locomotion Options
The previously available locomotion options have been moved to the book.

Graphics Options
These options include:
Resolution Scale
View Distance Quality
Anti Aliasing Quality
Shadow Quality
Post Processing Quality
Texture Quality
Shading Quality.
The game will auto detect your hardware and set the proper defaults for your system.
You can switch back to these defaults at any time. These options will all save.

Audio Options
These options include:
Master Volume
Music Volume
Sound Effects Volume
Ambience Volume
Voice Volume
These options will all save.

Character Options
These options include:
Quiver On left Hip
Belt Height
Auto Saving on time chamber exit Toggle
New ability to auto save on weapon create
Jump toggle
These options will all save.

More options coming soon...
Fixes:
Copper coins will now save and load correctly!
You can now swap your sword from hand to hand and your shield will auto swap
There will no longer be a floating shield in space as an artifact of shield equipping
changes to the fletching skill levels to better balance fletching at arena levels 400+
armor in chests now give a more appropriate armor piece and have a smaller chance of dropping
can no longer open the debug menu
changes to internal book ui code
Paper in the mine will now save total chests
More small changes to the chest reward level
In end game you will always be able to buy 4 of each type of arrow wood instead of one
You can no longer leave your headset idle and beat very low levels with high armor.
Elemental arrows now exist in appropriate levels!
Fixes to arena level 210
Fixes to arena level 460
Fixes to arena level 570
Fixes to arena level 840
Fixes to arena level 960
Colliders removed in chamber levels 930+

