Gameplay Fixes and Tweaks:
Cathedral of Fire:
Ruptures:
Items and Descriptions:
Unreal Engine Update:
User Interface (UI) Enhancements:
Ability and Spell Fixes:
Resource Balancing:
Dungeon Challenges:
Boss and Enemy Adjustments:
Training and Testing:
Community Initiatives:
Wiki Project:
Started a community project to create a comprehensive wiki for the game. Check the progress and contribute at Dwarven Realms Wiki.
Thank you for your continued support, and we hope you enjoy the latest improvements and additions to the game! If you encounter any issues or have feedback, please don't hesitate to reach out to us.
Cathedral of Fire:
- More tweaks and fixes applied to enhance overall gameplay experience.
Ruptures:
- Infused Myrh Rupture: Fixed issues and implemented necessary adjustments.
- Kabarian Rupture: Addressed and fixed reported problems.
- First 5 Ruptures: Various fixes and improvements have been implemented.
Items and Descriptions:
- Added more item types and addressed description inconsistencies.
Unreal Engine Update:
- The game engine has been upgraded to Unreal Engine version 5.3.2 for improved performance and stability.
User Interface (UI) Enhancements:
- Side roll functionality has been removed from the UI HUD. Players can now find it exclusively in the settings for those interested.
Ability and Spell Fixes:
- Arcane Orb Memory Leak: Resolved the memory leak issue associated with the Arcane Orb ability.
- Aiming Bug Fix: Fixed a bug where archery and magery aiming would sometimes be inaccurate.
Resource Balancing:
- Demigod Bridge Key: Adjusted the amount of resources required for crafting.
Dungeon Challenges:
- Dragon Chamber of Elysia: Tornado Walls: Slightly increased the damage inflicted by tornado walls.
Boss and Enemy Adjustments:
- Khaotica, Ambassador of Archeon: Increased the damage caused by arcane explosions.
- Mass, The Eternal Demigod Incarnation: Slightly increased the damage of the main ability.
- Bug Fixes:
- Tomb of the Ancients - Cellar: Resolved a bug where bright map slugs wouldn't drop maps.
- Dragonling Turn-in: Fixed a bug where turning in a dragonling might not consume it.
- Cathedral of Fire: Addressed an issue where tier 4 bracers for one hand and two hands were not dropping.
Training and Testing:
- Home Fort Base: Added a training dummy for players to gauge and compare the damage output of different builds.
Community Initiatives:
Wiki Project:
Started a community project to create a comprehensive wiki for the game. Check the progress and contribute at Dwarven Realms Wiki.
Thank you for your continued support, and we hope you enjoy the latest improvements and additions to the game! If you encounter any issues or have feedback, please don't hesitate to reach out to us.