The Room Syndrome Patch Notes — November 11, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey all!
Big patch time!
This patch brings a lot of fixes and a couple of quality of life updates!
First and foremost, all endings should now be fixed. Before there was a massive amount of bugs and inconsistencies with the endings, aka, the wrong ending being displayed, to multiple endings playing out a once. This should now be resolved! If you encounter any further issues with the endings, let me know!
Next, a couple of missing UI elements have been fixed, and most importantly, I changed the interaction system to be a bit more consistent. This should make it so there is a lot less fiddling to interact with things.
In the same vain, You may now use the mouse wheel to scroll through the frequencies with more precision! Thanks to "That Martin Guy" for the suggestion!
And lastly, you are now able to run twice as fast by holding the "shift" key to sprint! Hopefully this will make trying to get some of the other endings a little less tedious.
Recharged Regards!
Jesse "Mr. Patch-fix" C.