GamePatchNote Digest
Bone Voyage Patch Notes — April 5, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey everyone,
We have pushed another update to the pre-alpha version of the game. The patch notes can be found below. Enjoy!
Known Issues
The diner quest has a chance to teleport the player and Rosie to the bottom of the ship. We are currently investigating and resolving this issue.
Finished
- The developer should be able to check for multiple quests in the quest object.
- Main Menu Improvements
- Quest 3 in a Playable State
- Audio - Finalize Footsteps Functionality (Player Character)
- Polish Quest 3, Camera's and Gameplay
- Audio - Develop Pickup Sound Effect
- Modeling: Ship hull revamp
- Modeling: Ship exterior details.
- Revise/Polish Q2
- Quest 4 playability pass
- Animation - Steve's Talk - Polish
- Lighting - Second Pass Deck
- Concepting room to living quarters
- Animation - Polish Steve Head Detach
- Animation - Cinematic - Player raise finger
- Modeling Back Section of the walkways
- Iterate Layout bottom floor cap cabin
- Audio - Quest 1 Specific Audio
- Rework Fishing Minigame Dialogue
- Quest 3 Dialogue Camera’s and Player Animations
- Journals and Mailbox
- Quest 6 Playability Pass
- Animation - Captain fix
- Animation - player polish pick-up
- Modeling: Ship stern revamp
- Outline Interactable objects Implementation
- remove camera blur cinematic
- Quest 2 Gameplay functionality pass
- Quest 5, Playable and in the Quest log
- Logo Cleanup
- Animation - Polish - Captain working at desk
- Room Layouts - Engine Room
- Create Telegraph prop
- Modeling:Base exterior elevator room deck
- Adding bottlecaps in the Deck level
- Integrate Live++ into the project.
- Make sure the QuestObject component checks itself on enable/disable.
- Animation - Head jump
- Animation - Artist pick-up item
- Animation - Engineer door fix
- Cleaning up broken meshes/materials
- Animation - Polish Item Pickup
- Animation - Polish Steve Head Detached Idle
- Modeling: (Open) windows for the Diner
- Prop Modeling - Fish Bowl
- Animation - Jazz Idle polish
- Modeling: Exterior structure elevator room
- Cinematic - Quest 4
- Animation - block-out Cooking Rosie
- animation - polish Steve head attach