GamePatchNote Digest
Dark Bestiary Patch Notes — July 18, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Attributes
- Attribute: "Leadership" - increases minion health and damage
Scenarios
- Patrol missions now scale above level 20
Talents
- "Cull the Weak" now increases damage against slowed or rooted targets
- "Colossus Strength" damage bonus increased from 0.006 to 0.008 for each point of health
Items
- Stash now saves item position
- Slightly increased drop chance of tower keys and treasure maps
- "Black Soulstone" removed level requirement
- Legendary gems of Resistance|Defense stats reduced from 52 to 26
Skills
- Kick now in assassin skill set
- Summon Elemental skills cooldown reduces from 20 to 15
- Dash cooldown increased from 2 to 3
Improvements
- Added high contrast mode for cell highlighting
- Vampirism now restores at least for 1 health.
- Music is 0.25 volume by default
- Stash size increase from 160 to 192 cells
- Socketable items will be highlighted when you drag a gem
Fixed
- Shadow Crystals and Augmentation spheres not acquirable from dismantling
- Silver bullet dispels negative effects
- Chronomancer's Stopwatch is legendary skill
- Double Shot is legendary skill
- "Find Weakness" range do not scale with ranged weapon range bonus
- Some legendary armor missing resistance|defense
- Talent "Deadly Reach" doesn't seem to increase spell damage