Changes Reverse Hollowing effect from bonfire event is now boosted by log of player base corruption so it more properly scale later on Magic Mirror "break" option now require 500 corruption or more (instead of strickly more than 500 corruption) QoL Disabled weapons are now saved when loading a run Selected weapon (on GunSlinger) is now properly remembered when loading a run Fixes Variant of Final weapon damage not properly applied. Monster dropping infinite experience after a certain point. Nega...