We're back with another Build Update — this time for our first point release: patch V1035.1! This patch introduces a few new features (such as a Check Watch function, hand signals and modded skins), as well as various bug fixes and even some small visual upgrades. Keep reading for the full scoop, and don't forget to let us know what you think!
💡 Patch V1035.2 is also planned for the near future.
Patch notes
Performance and stability
We have identified and fixed a number of memory leak issues which would create an increasing impact on performance (and possibly online replication) over time:- Fixed memory leaks related to inventory items that were not being unloaded on level change Fixed some vehicle blueprints that were leaking memory after level change (they were set to replicate unnecessarily)
- Fixed leak caused by regenerating navmeshes with our door-swinging logic in Kythera AI
🚧 These should ho