We pushed a patch to fix a few issues!
Please see here for convenient links to controls, tutorials, comfort options, etc.: https://www.againstgrav.com/community/
Thanks for playing Rec Room! As always, don't hesitate to give us your feedback
- Fixed bug where microphones sometimes wouldn't work. Sorry about that :-/
- Increased "ink limits" for #community rooms. In this update, we fixed a bug where we weren't correctly accounting for the cost of tube and ribbon shapes. This increased the cost of some rooms. To compensate, we're (a) increasing the overall ink limit, and (b) reducing the cost of "decoration mode" shapes.
- This means if your room didn't use many tubes/ribbons, you have more space now. If you did have lots of tubes/ribbons, your room should be accurately costed now.
- If you room is close to/over the ink limit, a good thing to do is to convert shapes that don't need collision to "decoration" mode. That will save you ink.
- We also added a numerical display of ink costs, so you get more info on what's going on. Please note that we plan to further improve our "ink feedback" systems later in the year.
- Fixed bug where emitter particles would sometimes not play for players who joined a room late.
- Made it so you can recolor Confetti particles from the Emitter with the Maker Pen.
- Object-Player Chip now has a second output for current holder (0 if not held), and updates the output whenever the holder changes.
Please see here for convenient links to controls, tutorials, comfort options, etc.: https://www.againstgrav.com/community/
Thanks for playing Rec Room! As always, don't hesitate to give us your feedback