Just a small patch to enable the use of "hitbox" ArtMeshes.
You can create these invisible ArtMeshes in Live2D Cubism using "Modeling" => "ArtMesh" => "Create ArtMesh for collision detection". You can use them to create areas on your Live2D items that are invisible but allow dragging the item.
You can create these invisible ArtMeshes in Live2D Cubism using "Modeling" => "ArtMesh" => "Create ArtMesh for collision detection". You can use them to create areas on your Live2D items that are invisible but allow dragging the item.