Hey everyone :)
We just released a hotfix for Roboquest.
Before we list the changes, please know that we're actively following all conversations and especially those regarding cores and perks, whether it'd be on Steam, Discord or through the F10 reports. Rest assured that we're hardworking to make those aspects as good as they can be. Thank you all for your constructive feedback and keep 'em coming!
Here is the list of changes:
⢠Reduced enemy damage in higher difficulties by an average of 30%
⢠Firerate increased from 3.33/s to
⢠Damage increased from 55 to
⢠Impact force increased from 65 to
⢠Impact force increased from 65 to
⢠Cooldown reduction when picking up repair-o-cells increased
⢠The drone will no longer briefly appear during the deploying animation
⢠Reduced the frequency of crashes in the basecamp, we are looking into it to completely resolve that issue
⢠Loading times in multiplayer should be faster
⢠Fixed a crash when an enemy destroys another enemy with an explosion
We just released a hotfix for Roboquest.
Before we list the changes, please know that we're actively following all conversations and especially those regarding cores and perks, whether it'd be on Steam, Discord or through the F10 reports. Rest assured that we're hardworking to make those aspects as good as they can be. Thank you all for your constructive feedback and keep 'em coming!
Here is the list of changes:
Patch Notes 0.5.1
Localization
⢠Added missing Spanish and Korean translationsGameplay
⢠Repair-o-Cells drop rate increased⢠Reduced enemy damage in higher difficulties by an average of 30%
Balance Changes
Gauntlets
Primary Fire
⢠Firerate increased from 3.33/s to
3.57/s
Alternative Fire
⢠Damage increased from 55 to
60
⢠Impact force increased from 65 to
70
Guardian
Bash
⢠Impact force increased from 65 to
70
Perks
Scrap Collector
⢠Cooldown reduction when picking up repair-o-cells increased
Bugfix
⢠The interaction gauge is now properly showing-up with interacting with items⢠The drone will no longer briefly appear during the deploying animation
⢠Reduced the frequency of crashes in the basecamp, we are looking into it to completely resolve that issue
⢠Loading times in multiplayer should be faster
⢠Fixed a crash when an enemy destroys another enemy with an explosion