Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here.
New features / content / improvements:
- Player can manual target enemy Techs.
- Use Middle Mouse Button to click on enemy Tech to target it.
- Camera will adapt to try to keep player and targeted Tech in view.
- Use Middle Mouse Button to click on enemy Tech to target it.
- Skirting blocks can now intersect the terrain.
- Updated explosive weapons with new explosions:
- Increased the amount of damage the GSO 3-Pound Cannon deals.
- Reduced the damage and rate of fire of the GSO Mortar.
- Massively increased the Venture Avalanche Missile's rate of fire, but reduced its damage and blast radius.
- Reduced the blast radius of the Hawkeye Pod Missile, but increased its rate of fire.
- Reduced the damage and rate of fire of the GSO Missile Battery.
- Reduced the blast radius of the Hawkeye Cruise Missile, also increased its rate of fire and damage.
- Increased the damage and blast radius of the GSO Megaton Cannon.
- Increased the damage and blast radius of the Hawkeye Cannon Turret.
- Increased the amount of damage the GSO 3-Pound Cannon deals.
Bug Fixes:
- Fixed issue with large Techs causing brief frame rate freezes in Creative mode.
Known Major Issues:
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
- Using โReturn to Checkpointโ in R&D Test Chamber can cause dispensers and bases to be displaced.