GamePatchNote Digest
Zombie Rollerz: Pinball Heroes Patch Notes — September 22, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
In this patch, we fixed some bugs and update some gameplay mechanics.
Gameplay
- Add some new patterns to the level.
- Rework the extra mechanic of BallModifier MirrorBall.
- Rework the active use mechanic of PassiveSkill Fury.
- Optimize the generation of levels and patterns.
- Rewrite the formula for hero max hp.
- Adjust Hero Alien init attributes.
- Increase the min damage from the pinball drops between flippers.
- Decrease the base damage of the Alien Badge.
- Reduce hp requirement for the active use of Passive Skill Living Bomb.
- Tweak some zombie attributes.
Bugfix
- Work around the bug that device with touch support can not control with keyboard and mouse.
- Remove the debug function of loading animation.
Graphic
- Add vfx for the spawning of zombie heads.
UI
- Add a tooltip to backpack item ui in keyboard mode.