Zigfrak Patch Notes — November 15, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
The test branch has been updated to Zigfrak 1.5.3.
This is a followup to yesterday's mega-patch on the test branch, and attempts to address several player-reported issues which were preventing early campaign completion.
Zigfrak is a game with a lot of randomness in it; no two playthroughs quite the same. Testing all the possibilities is a challenge for us. Thanks for your help and patience during this final shakedown.
Fixes for issues:
- Auto-jump not working for some players on certain missions.
- Defense platforms sometimes not spawning during tutorial.
- Loss of camera focus during opening gun sequence.
- Fixed potential null reference crash during opening tutorial.
Please report back.
For good measure, here was yesterday's announcement:
http://steamcommunity.com/games/zigfrak/announcements/detail/653414355536317418