Development Update: #08 - 4 Player Co-op and Improvements
Zero Gravity Patch Notes — August 31, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.


Zero Gravity has had some massive improvements since the last update.
Version 0.23 update log:
Singleplayer:
The Platformer Gamemode has been improved with;
Improved Player Controller
New and improved animations
Better physics interpolation to remove camera clipping through level/boxes
Player can now see his feet to know better where he will land
Holding W, S, A or D in to a wall or cube no longer sticks you to it, instead now whilst holding a key towards a wall, you can also use your jetpack rather than being stuck and not moving at all
Tutorials now tell you 'Controls Tutorial Complete' instead of 'Tutorial Complete' as this had several players confused.
Escape Menu is now massively improved with;
Sound now pauses when pressing ESC
You can no longer look around when paused in the Puzzle and Platformer gamemodes
You can now change the master volume of the current level
Multiplayer:
The Platformer Gamemode has been improved with;
Improved Player Controller
New and improved animations, as well as animations now work remotely.
Physics interpolation changes
Player can see his feet
What's next?
Currently, all singleplayer levels are being refined up, more puzzle levels are being created and Multiplayer is being improved constantly with stress test.
it is now confirmed, Zero Gravity WILL have 4 player cooperative. Players may also go ahead and further stress it to more than 4 players. More than 4 players has not yet been tested.
Right now, all 10 platformer levels in singleplayer are being reworked for Multiplayer. At the moment, you can only play Level 7 of the platformer in multiplayer as this has been used for stress tests.
After all 10 platformer levels are done and ready, the Puzzle levels will be next for multiplayer and I can say I am very very excited to making the Puzzle gamemode multiplayer.
There is also a network being created to allow people to connect to eachother by IP so that Hamachi or Tunngle will not have to be used.