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Wot I Think: Zero Escape: Zero Time Dilemma
July 26, 2016by [email protected] (Kate Gray)
GamePatchNote Digest
Zero Escape: Zero Time Dilemma News — July 26, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Flip a coin. If it s heads, carry on. If it s tails, embark upon a 20-hour adventure in which you might be cut in half with a chainsaw, dissolved in acid, or turned into nuclear goop in a big uranium-fuelled explosion.
This is the first and most central decision of visual novel/room escape game Zero Escape: Zero Time Dilemma. Nine people are trapped in a facility, and six people must die in order to reveal the six passwords for the exit. What s more, every 90 minutes, everyone is put to sleep and their memories are wiped, which – as you might imagine – makes everything terribly confusing to piece together, for both them and you.