GamePatchNote Digest
ZEPHON Patch Notes — June 8, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
This patch focuses on quest balance, AI behavior and follow-up fixes.
General
- Increased priority for AI to research out of the infantry branch.
- Tweaked AI attack scoring for units that lose hitpoints each turn to make them even more aggressive.
- Black blood added to Acrin Titan and Acrin Spawnrider.
Balance
- Reduced the invading Helios Missile Tanks in The Empath's Defense from level 4 to 1 before difficulty adjustment.
Bug Fixes
- Fixed On Fire not dealing double damage to Desiccated units when stacked above 1.
- Fixed Eradicators retreating in Binaric Choice.
- Fixed Combat Drones being deployable on Fragment of the Fulcrum tiles.
- Fixed Orolosian Sanctuary being auto-cycled to.
- Fixed Imperious Exonaut Tactics visual effects playing on all units when upgraded.
- Fixed non-healer units becoming less willing to attack as they lost hitpoints.
- Fixed crashes when client->server item, unit and quest messages referenced an entity that the server had already removed due to a race (e.g. selling an item that was just consumed).