GamePatchNote Digest
Zenzizenzic Patch Notes — August 10, 2015
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Last week was gamescom in Köln, Germany, from which I am still recovering (caught a bit of a virus there!). We had a blast there and got to meet some awesome people, but of course, work here doesn't stop!
This patch is a real quick one to get a few crucial issues worked out.
Classic:
- Fixed an issue where player 2 would get multiple Shoot Level Upgrades from a single powerup.
Macro:
- Fixed an issue with the level 2 boss where it would infinitely spawn the 'Get Out!' message and lasers. Also adjusted the encounter slightly.
- Adjusted the keybinds for the usable items so that now they can be re-assigned in the launcher.
And if you come across any other issues, be sure to let me know so I can sort them out right away.