GamePatchNote Digest
Youropa Patch Notes — November 11, 2022
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi,
Here's a brief overview of what's changed in version 2.0.7:
- General - Fix for not loading correct texture after character had been splatted and then designed.
- General - Fix for crash when attempting to load preview of a completely empty level.
- General - Fix for water pipes not generating any particles when running at 120Hz and higher.
- General - Fix for some keys mapped to multiple things in the character designer.
- General - Fix for two statues unlocking the same design.
- DirectX - Fix for crash when saving thumbnail of character design (attempt to render from system memory).
- DirectX - Fix for crash when resetting some rendertextures (attempt to access invalid texture).
- OpenGL - Fix for incorrect rendering of clouds on some GPUs (invalid access to depth buffer).
- OpenGL - Fix for crash on some GPUs due to missing extensions.
- OpenGL - Fix for shader compilation on some GPUs (wrong return type).

These fixes also means that Youropa should be running on Steam Deck without issues! If you do hit any issues on Steam Deck, be sure to let me know!
And as always if you find any bugs, drop me an email at [email protected] or post in the forums.
Have fun,
Mikkel