Xecryst Remains
Patch notes · News · Live player count
About
Xecryst Remains is an Objective-Based Party-Based Third-Personal Action-RPG "Overworld Striders". Fight through randomized handcrafted stages with a freeform Action-RPG mechanic. Including Player-Like AI, classless customization, and upgradable tier-based equipment.
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Detailed
Xecryst Remains is an Objective-Based Party-Based Third-Personal Action-RPG "Overworld Striders". Fight through randomized handcrafted stages with a freeform Action-RPG mechanic. Set in the world which government by Xecrystal energy called the Abstract. The source of economy, technology, magic, and world functionality. Be one of the mercenaries to suppress and searching for an ongoing cataclysm from Abstract imbalances.Game Feature:7 Players Party-Based with Player-like AI for all the solo player needs.Story and Arcade mode with shared permanent progression.Freeform non-magnetism melee with different wield styles, leveled projectile-based ranged attack, and ability mixed with unique targeting mechanic.Handcrafted 5 Regions with a procedural object and routing randomization.Classless customization with unlockable ability and perk.Upgradable Tier-based equipment.Carefully manage your exploration, combat, and progress the game with the unique time-scaling difficulty.Explore the world and experience gameplay affecting unique anomalies, time cycling, and weather.Good for both long and short play alike with a time-saving feature reducing most of the ARPG annoyance.A free game with no microtransaction, no time gating nor over-grinding. Only donation is accepted from Store or Patreon. Made by a gamer developer. Gamer to gamer.
Patch Notes & Announcements(26)
HOTFIX0.96.10 - New Animation Blend, Exploration UI, and Crash Fixes
0.96.10 Finally an update after months of hiatus. Just to knock some rust off, so this patch is not really big. Didn't test much, so expect bugs and crashes. Important Older sessions save are not comp
HOTFIX0.96.02 - Alternate/Balance Wield Style, and crash fix
TD/DR: Added alternate wield style for shield and hybrid wield style, balanced some wield style, couple UI update, and some crash fix. Important This build is now set to the main branch and the old ve
HOTFIX0.96.01 - Crash and Small hotfix
A small hotfix to include more bugs. Important Session save from 0.96.00 will have Enemy Power, Party Level, Camp Energy, and Wipe Recovery reset. Minor Block Ability no longer toggling off when using
MINOR0.96.00 - Merged game mode and Finalizing the UI
Not really a big update but rework how the game is set up by merging Campaign and Arcade mode into one game mode "Xecrystal Hunt" which allows players to customize how the game is generated. In the fu
MINOR0.95.80 - Packed with Information
One big addition update focusing on adding the integrated tutorial and more information. This should be the final update before focusing on decoration for the store page and a public re-release. There
MAJOR0.95.60 Pre-re-release is out
Another update before public release, a short one. Haven't been playtested but should be fine. I guess? Changelog New Addition Training Mode. Allows to use and change to any ability/perk in the traini
MINOR0.95.40 (Private) is out
It has been half a year now since the last announcement. It is slower than I would like but having to work, play and code the game while keeping myself sane enough under pressure is something. Anyways
MINOR0.95.0 (Private) Released
A bit late than it should be, but watching AGDQ (Awesome Games Done Quick 2021) and a couple of late-night sleep are always worth it. Anyways, so here is the new game trailer. I also launched Patreon,
MINORRoad Map and Plans
Happy New Year 2021, how's your new year's celebration going? Mine is just like an ordinary day, eating instant ramen and light soda. Working on the game, playing Game Pass and Zero-K but with occasio
MINORProgress Update, December 2020
Yeah, I was once said to drop the project due to the in-real-life stuff, stress, burnout, and whatnot, though I still working slowly but surely less than what I used to. But now things are rather sett
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