Wolfpack News — May 29, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello everyone! This month we have worked on fixing bugs in the current beta, as well as developing core features for the new version of the game. As we explained a while back, the current beta-version will be moved to the main branch as soon as we deem it stable enough.
Updating the beta version
The beta version of the game has received a number of bug fix patches. It still has problems that need addressing before we commit it to the main branch. Most notably, the mission editor is not working at the moment, and there are some issues with the menus for kicking and banning players. This will be addressed in the next patch, which will be out shortly. We will also add some diagnostic tools for the network, such as ping disconnection warnings.
As soon as it is stable, the beta version will be moved to the main branch, and we will put all of our effort into completing the new open world version of Wolfpack.
Developing the new version of Wolfpack
Most of this month's development effort has been focused towards improving AI. This includes improved pathfinding and improved performance for large convoys, as well as reducing the memory footprint of the AI system.
Work is also continuing on the playable corvette. This month we have focused on the bridge and its instruments.