GamePatchNote Digest
WOE Patch Notes — July 27, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
New passageways lead to an abandoned operating theater, eerie shrine, disturbing gallery, and more. And all the while, a new foe stalks you from the shadows, slashing out with terrible, reaching claws, only to quickly disappear before your very eyes…
-Trevor
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v0.8.0 Update Notes
Features
- New Monster: ???
- New System: Sub Areas - discover the Operating Theater, Shrine, Gallery, and more
- Host of new props
Visuals
- Dead monsters now leave behind blood stains
- New art for player upgrade station
- Added crate variations
- Player and monster highlight when behind foreground wall now fades in and out
Bug Fixes:
- Monster movement now pauses when in-game menu open or player transitioning to another room
- Monster armor layer now correctly fades out on monster death
- Monster data display now correctly fades out on monster death
- Wall segments now correctly block player line of sight
- If stored mini map data does not sync with room dimensions, mini map now resets
- Particle effects on upgrade resources in area map now no longer generate when player has no line of sight