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Patch Release - Version PC 1.0.55465251 (14) Now Live!
November 18, 2020by psyanotek
GamePatchNote Digest
Wizard Warfare Patch Notes — November 18, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
We have released a patch containing the following features, improvements and bug fixes.
Change List:
- Feature - Auto-improve cities (worker automation)
- Feature - New start option - Neutral Lairs Spawn 'Initial Only' to prevent respawns
- Feature - New start option - Maximum City Tiers
- Improvement (AI) - Improved battle result estimation at higher difficulty
- Improvement (UI) - Pre-req population for settlers shown in building info/help
- Improvement (UI) - Settle City order tooltip shows reasons for unavailability
- Balance - Neutral Cities scale better with low AI difficulty settings
- Balance - Neutral Cities squad limit reduction
- Performance - further memory footprint reductions, especially in huge late-game maps
- Bugfix - economy screen purchase buttons not refreshing properly after purchase
- Various visual improvements and fixes
Please contact us at [email protected] if you have any issues.