Warlords Under Siege
Patch notes · News · Live player count
About
Warlords Under Siege is a mix of RTS and Roguelike genre, where you build a small city and defend it against continuous waves of enemies. Improve your assortment of weapons with each playthrough, unlocking new possibilities to beat the ever-increasing threat.
Media Gallery(27)
Patch Notes & Announcements(65)
MAJOR1.01 - Minor Patch
- When Burrowing units are stuck underground, they'll be forced to resurface - Added Templars to Gamepedia - Fixed Wrath of the Desert visual glitching out - Caravans will no longer be stuck in place
MINORMinor patch - Under Siege Map fixes
The progress should save correctly now!
MAJOR1.0
1.0 is now out! More details here: https://store.steampowered.com/news/app/2091500/view/520828802612331106 Map editor sample map and guide: https://steamcommunity.com/sharedfiles/filedetails/?id=34114
MAJOR1.0 - Breaking Siege
{STEAM_CLAN_IMAGE}/42672891/d975c8287212c07f62eb6b6a6c0f48b3b32d08e1.png{STEAM_CLAN_IMAGE}/42672891/ae5d40fa186354795730adb194e68bda480a64d9.png {STEAM_CLAN_IMAGE}/42672891/b586703a1be16e49f2c6c2b7c0d
MINOR0.98 - Blood and Bastion update
Community notice: We're super close to 1.0 and are aiming to release the game in full, in January. If you have any major feedback before this happens, please join our Discord or write in Steam Discuss
MINOR0.98 Blood and Bastion
EDIT: This update has now been released. Enjoy :) Hi guys! Today we have a little content update for you, before we roll out the map modding stuff for 1.0 (which I'm working very hard on!) In all hone
MINORBalling Up now available!
Hi guys! Some of you know we've been working on Balling Up recently. We just wanted to let you know the game is now available on Steam! If you like skill based platformers, it's one to try out :) Ball
HOTFIXHotfix
Some users with certain graphic cards reported being unable to launch the game. This patch should address this issue. If you experience it, please contact us.
HOTFIXHotfix
Fixed Merlin's spells
MINOR0.97b - Master of Command
Hey everyone! It’s been a little while, and I know some of you have had concerns about the development of Warlords Under Siege—understandably so. But I’m happy to say we’re still hard at work, refinin
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