Hotfix 13.2 Patch Notes
Warhammer 40,000: Space Marine 2 Patch Notes — June 9, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
GAMEPLAY AND BALANCING TWEAKS
Siege Mode
Atonements are now disabled in Normal difficulty.
Enemy scaling:
Reduced speed with which enemy damage resistance grows from 5% to 4% per step.
Enemy damage resistance is capped at 60% for regular enemies and 80% for Terminus enemies.
Atonements:
Hardened Skins - Reduced number of heavy hits resistance stacks.
Squad Unity - Increased distance to 25 meters.
Split Up - Decreased distance to 15 meters.
Warp Storm - Increased cooldown to 45 seconds
Hyperopia - Decreased damage reduction from 75% to 50%.
Myopia - Decreased damage reduction from 75% to 50%
Stratagems - Battlefield Conditions
Squad Unity - Increased distance to 25 meters
Split Up - Decreased distance to 15 meters
Weapons
Combat Knife
Slightly increased speed for non-heroic Relic versions
Bolt Carbine One-Handed
Increased damage by 15%
UI now correctly displays its headshot multiplier
GENERAL FIXES
Fixed a bug with Siege Mode weekly rewards not being awarded in some cases.
Fixed a bug with the equipped custom armour set disappearing after re-entering the game if it was created from the standard armour set with a helmet.
The VFX of Tactical's "Radiating Impact" perk is back again.
Fixed a bug where Tactical's "Marked for Death" signature perk had no cooldown.
Fixed a bug where Bulwark's "Defensive Mastery" perk had no cooldown.
Fixed a bug with Sniper's “Pattern of Excellence” signature perk cooldown being twice as long as it should be.
Fixed a bug that replaced Restorative Stims by Medicae Stims after switching loadouts in the weapon drop pod.
Fixed a damage stacking issue with the Damage over Time from the Pyre weapons perks not working properly.
Fixed a bug where Gunstrike damage was affected by switching to primary or secondary weapon for some versions of pistols.
Fixed a bug preventing from performing a gunstrike on the Pyreblaster Canister in some rare cases.
Fixed a bug where the Tech Priest could die from friendly fire with certain perks in Siege Mode.
Fixed several issues with Hive Tyrant getting stuck in Siege Mode.
Fixed several issues with Ordeals.
Crash fixes.
Minor customisation fixes.
Minor localisation fixes.
Minor UI fixes.