Today's Tweaks & Changes & YOU
Voodoo Vince: Remastered Patch Notes — May 19, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello! We've posted an update to Voodoo Vince: Remastered. This has some changes we hope will help us track down the issues some players have reported with the following:
- Stuttering and strange sync issues with cinematic sequences. Here's the deal: We've substituted regular stereo mixes for our usual 5.1 surround during the opening scene and the long scene where Vince first meets Kosmo's big green head. If you've had this issue, please start a New Game by moving over to Vince in the Voodoo Shop. Play the intro and the first level and let us know if you still experiencing problems. The rest of the scenes still have 5.1 mixes, so if you feel like playing further we can see how those compare. This will tell us if the way we're converting cinematic audio down to stereo is the culprit.
- Game boot-up problems. These are two-fold. First, we've updated our steam_api.dll for those experiencing the endless cloud save sync where the game doesn't actually start. We believe this will help with that. Second, for the lucky players who might be experiencing DirectX 11 compatibility issues, the game now generates an error message vs. just crashing or showing a black screen. If you get this, please post a comment here with the code you see, or email [email protected]
These don't fix the issues, but what we learn will help make that possible.
Thanks for your patience!
Beep