GamePatchNote Digest
Vektor Wars Patch Notes — March 2, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
-Health Pickup different colour on Radar
-Message Status show on level select
-RoboDude Status show on level select.
-Lag added to enemy Leading.
-Lag added to hitscan projectiles
-Few seconds grace period on death.
-More pickups spawned after death.
-Health spawn frequency increased
-Pickup Respawn time reduced
-Pickups hang around even longer
-Slight increase in shotgun range
Note. the lag means that as long as keep moving and changing direction enemies will not hit you.