Vectronom Patch Notes — October 31, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Pickups are here!
Place pickups in the editor and challenge other players to collect them all. Please note that pickups, similar to Start and Exit blocks, can not be placed on individual beats. You can, however, place as many pickups on a level as you want.

New Music! :
Juan went ahead and put a lot of additional music content in the game for you to use for your awesome level creations. Check out the full list below:
- Isometric Epilepsy (8 Stages)
- Necessary Evil (3 Stages)
- Arrival - IE (7 Stages)
- Discovery - IE (7 Stages)
- Mystery - IE (5 Stages)
- Weird - IE (4 Stages)
- Prism Ghost (3 Stages)
- Sorry Schumann (3 Stages)

A couple of new color palettes await you
Try out the following Halloween-themed color palettes
- Masks
- Bloody
- Swamp
- Darkbow
- Candy

Smaller fixes
- cut music track "Tribe" correctly
- separated "Celtic" stages and and "Family" stages and so the different time-signatures should be properly usable in user-levels now
- fixed an issue where the labels of the exit blocks would randomly appear in the level editor
We hope you keep on creating cool things with the new content.

<3