Vectorio Patch Notes — March 10, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
An update has been deployed to the live environment! While this patch has been tested, further testing may be required to ensure the issues fixed in this build do not reappear.
Questions? Comments? Concerns?
Let me know below or on our Discord server:
Patch Notes
GAMEPLAY CHANGES:
Changed Heated Plasma from "Enables bullets to pierce through a unit before expiring." to "Slightly increases turret damage."
Added auto-filtering on Hub resource receiver to prevent backfills
BALANCE CHANGES:
Reduced the range that Iridium spawns at in Abyss from 3 tiles to 2 tiles
Increased the size of Iridium deposits from Small to Medium
Increased the spawn chance of Huge Iridium deposits from 2% to 5%
BUG FIXES:
Fixed players connected to host being unable to configure ports in multiplayer
Fixed sending resources through Gateway's being inconsistent
Fixed Turret's randomly entering a limbo state and refusing to target Unit's
Fixed Gargoyle using the Repeater firing sound