ValeGuard Patch Notes — August 17, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
With update #4, ValeGuard now has Achievements! There is also a new hero, new tower, and more. As always, there are bug fixes, and usability improvements.
--------------- New in Update #4 ----------------

New Hero: Hexblade
New Feat: Hex Attack - attacks apply a damage-amplifying debuff to targets.

Hexblade Ability: Soul Rip: Rips armor and HP from hexed enemies, dealing damage while regenerating.

Shot of new map bounds with additional zoom.

New Tower
The Bell Tower: Grants nearby troops an attack speed buff



Mounted Spearmen
Spearmen can now be given horses
Spearmen mounted ability: Lance - charges and damages groups of enemies

Achievements
New achievement system with 20 achievements.
(I plan to add more if I get time)

Unit "Stance" button
Click icon or hit "H" with unit selected.
Lock to hold position to not advance on enemies.
Unlock for standard aggressive stance.

New Events
Wolf among the sheep
New Enemy Types
Dire wolf
Werewolf (with life-steal attack)
Bugs and tweaks
Road bugs
Gatehouse bugs
Level-Up UI bug
Ranged heroes going in for melee
Made training camp cheaper
Lowered cost and time of training troops in camp
Units stick together better
Adjusted troop speeds for better contrast
Boosted melee troop HP and Armor
Increased horse HP
... a bunch of other stuff.