UPDATE 4.12 HERO BALANCE CHANGES
Vainglory Patch Notes — February 19, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Vainglory Update 4.12 is headed your way with a new round of adjustments and refinements to some hero roster favorites as winter continues. Read on for the balance changes coming in Update 4.12 below!
HEROES

BAPTISTE
REAP (PERK)
• Heal-Per-Soul-Fragment Crystal Power: 25% → 30%
BAD MOJO (A)
• Damage Crystal Power Ratio: 115% → 120%
• Area Damage Crystal Power Ratio: 60% → 62%

Giving Baron a little nudge to help him have a bit more presence in game.
BARON
STATS
• Range: 5.7 → 5.8
• Armor: 25-75 → 26-78
• Shield: 20-55 → 21-57
PORCUPINE MORTAR (A)
• Energy Cost : 25/35/45/55/65 → 20/30/40/50/60

Catherine has been a little too strong for a little too long, these changes should take her down a notch.
CATHERINE
MERCILESS PURSUIT (A)
• Cooldown: 14/13/12/11/10 → 16/15/14/13/12
• Stun Duration: 0.7s/0.7s/0.7s/0/7s/0.9s → 0.7s/0.7s/0.7s/0/7s/0.8s
STORMGUARD (B)
• Damage Reflection Amplification: 0%/5%/10%/15%/30% → 0%/5%/10%/15%/25%

Sure, Flicker can disappear and all, but he’s been a little too invisible in the meta itself in recent patches. These tweaks should help him see more playtime alongside his fellow Captains.
FLICKER
FAIRY DUST (B)
• Damage: 60/120/180/240/360 → 80/140/200/260/380
• Damage-Per-Second Crystal Power Ratio: 40% → 50%
MOONCLOAK (C)
• Cooldown: 110/90/70 → 100/80/60

Grumpjaw has fast become a bit of a bully, this should slow him down just a little.
GRUMPJAW
LIVING ARMOR (PERK)
• Damage Reduction Per Stack: 8% → 7%
• Damage-Per-Second Crystal Power Ratio: 40% → 50%
HANGRY (B)
• Bonus Attack Speed: 30%/35%/40%/45%/50% → 25%/30%/35%/40%/45%

Karas has been struggling to keep up with his fellow Laner’s, so we’re giving him a little buff to help him really take off.
KARAS
GUST (A)
• Cooldown: 14/13/12/11/10 → 12/11/10/9/8
TWISTER (B)
• Crystal Power Ratio: 80% → 85%
• Cooldown: 15/14/13/12/11 → 13/12/11/10/9

Because ouch.
KESTREL
GLIMMER SHOT (A)
• Basic Attack Damage: 110%/115%/120%/125%/135% → 105%/110%/115%/120%/130%

KINETIC
TRACER SHOTS (PERK)
• Tracer Damage Weapon Power: 7% → 6%
CHARGED PULSE (C)
• Damage: 300/450/600 → 250/400/550

You may not always know whats hiding in that bush, but he’ll be chasing you a little faster and a little longer now.
KRUL
STATS
• Health: 7% → 6%
SHADOWS EMPOWER ME (PERK)
• Movement Speed Boost: 2.2 → 2.5
• Empowered State Duration: 1.8 → 2.0
SPECTRAL SMITE (B)
• Damage Per Stack: 25/40/55/70/100 → 30/45/60/75/100
• Heal Per Stack: 25/30/35/40/50 → 30/35/40/45/60

Our favorite monkey gets bored on the sidelines, these changes should help Ozo see more playtime.
OZO
CARNIE LUCK (PERK)
• Healing Amplification: 15%-30% → 17%-32% (Levels 1-12)
THREE RING CIRCUS (A)
• First, Second and Third Hit Damage: 15/25/35/45/55 → 25/35/45/55/65

RINGO
STATS
• Base Weapon Power: 71-130 → 78-148
HELLFIRE BREW (C)
• Damage: 200/350/500 → 250/400/550

It’s time to tune the big guy and his nasty combo’s down just a little. These changes should make San Feng pack a little less of a punch.
SAN FENG
TIGER’S BRIDGE (A)
• Stun Duration: 0.8s/0.9s/1.0s/1.1s/1.2s → 0.6s/0.7s/0.8s/0.9s/1.0s
DIVINE FIST (B)
• Damage: 200/375/550/725/900 → 200/350/500/650/800

Making Shin’s combo’s a little less one-shot and a little more escapable.
SHIN
MYSTIC SASH (B)
• Slow and Root cast range: 9 → 6
• Root duration: 1s/1s/1s/1s/1.5s → 0.7s/0.7s/0.7s/0.7s/1s
SACRED FLAMES (C)
• Non-empowered damage rescaled (after bug fix where C was doing more damage than intended): 625/750/875

VARYA
STORMFORGED SPEAR (A)
• Impact Damage Crystal Ratio : 150% → 140%
ARC RECURSION (B)
• Cooldown: 23/22/21/20/18 → 24/23/22/21/20

Viola continues to reign supreme; punishing her enemies again, and again. We are tuning down her slow, making her ultimate a little less available and toning down the mortal wound damage to bring her more in line with the other Captains.
VIOLA
DISCORD (B)
• Slow strength reduced: 30%/35%/40%/45%/50% → 25%/30%/35%/40%/45%
POWER BALLAD (ULTIMATE)
• Cooldown: 15s/12s/9s → 18s/15s/12s
DISSONANCE (C3)
• Burst Damage Crystal Power Ratio : 75% → 70%
• Damage Over Time Crystal Power Ratio : 17% → 15%
That's all the hero changes coming in 4.12!