Unification
Patch notes · News · Live player count
About
Unification is about a cat chasing its own laser pointer into an ancient black hole engine. Unleash your cat instincts as Gumbot, tackling physics and critters alike! Leap and scramble up ledges, zoom with rocket parkour, shift gravity at will, and wield curious artifacts and dreamlike powers.
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Detailed
Unification is about a cat chasing its own laser pointer into an ancient black hole engine.Unleash your cat instincts as Gumbot, tackling physics and critters alike! Leap and scramble up ledges, zoom with rocket parkour, shift gravity at will, and wield curious artifacts and dreamlike powers.Fire into the surface from the orbital factory to the scorched canyon and collect the bounty of life to fuel your explosive nature. Find shops off the beaten path and work with Jacquard to restore and expand your power. Upgrade yourself between levels with lucid dreaming to control fate. Battle beasts in a dance of physics to unlock deep truths. Features:- Fluid and powerful physics-based movement: Feel momentum and the wind rushing past while leaping into chasms, vaulting over ledges, weaving around traps, and shifting gravity at will. - Kinetic tools propelling you forward: Swing above traps with a grappling hook, or glide past with a parachute. Go in guns blazing with a shotgun, or slice with a katana. Forge a new path with a jackhammer, or warp through with a teleporter.- Procedural destructible biomes filled with traps and enemies: Navigate through voxel cave obstacle courses with branching paths that test your reactions, knowledge, and control. Feel free to explore the depths and get lost. The handheld mini-map and conveniently placed teleporters make it easy to quickly get back on track.- Dreamlike upgrades: Push the limits of physics and imagination during the journey to the core with fundamental changes to the game mechanics- Carefully crafted controls and haptics: Each action is positioned on the controllers to allow effortless simultaneous usage of all movement and tool capabilities, inducing a flow state of control. Player collisions, damage, climbing, tool usage, and more are fed into haptics for a complete loop of sensory I/O.
Patch Notes & Announcements(31)
MINORResuming Development
I've built a critical mass of game design ideas that can fit within the Unification framework, and have a stable job with the freedom to pursue development of Unification once more.Some possibilities
MINORQuest Markers, Jacquard Quips, Block Textures
Added Map yellow quest markers, showing the farthest unexplored room in each branch Adjusted map player/spawn/end markers Added physical spawn purple cube object to match map spawn marker Added floor
MINOREnergized! Airdashing, rocket boosting, and charge bombs!
New Techniques added charge bomb, by holding trigger and releasing upon charge added rocket boosting, by holding grasp and holding jump added air dashing, by jumping then holding grasp and pressing tr
MINORClimbing Rotation Overhaul and Cosmic Biome Redesigns
Climbing implemented vertical climbing rotation in 0G added offsets and rotation to simulated hands when rotating while climbing to open up the arms more prevented accidental repeated hand reswapping
MINORLaboratory Cooling Fans
2023.10.22.1 added RGB cooling fans to frozen laboratory cooling fans generate a propelling gust that lifts the player and objects cooling fans can be temporarily disabled by attacking added descripti
MINORMenu Map
added map to menu during a run added vertical offset adjustment of the map with up/down on movement keys/joystick improved positioning of map for visibility decoupled time toggle power from timekeeper
MINOR2023.10.13.2
fixed regression in 2023.10.13.1 of broken swapping when picking up a 3rd item
MINORPower Swap Wheel
added power swap wheel, similar to the item swap wheel, replacing the gravity toggle button allowed powers to be bound to upgrades added description to upgrades when hovering added effect/power title
MINOR2023.10.11.1
player gravity claw grasp float strength now decreases as velocity increases, allowing fall damage while preserving easy vaulting and edge grab reactions added 0.2s input buffer for gravity shifting i
MINOR2023.10.10.1
fixed LIV screen effect being visible when LIV is inactive fixed cursed tomb boss not destroying enemies and gem growths fixed cursed tomb boss framerate crash due to gem growth crush not checking if
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