Unexplored 2: The Wayfarer's Legacy
Patch notes · News · Live player count
About
Dynamic, procedurally generated adventure game that puts exploration first. Build your legacy as each wayfarer will change the fate of the world. Endless replayability with a huge set of difficulty modifiers. Boasting an award-winning soundtrack, a beautiful art style, and regular updates.
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Patch Notes & Announcements(179)
MAJORPatch 1.7.38 brings the main version up to speed with the beta version
With the demo of our new game participating in NextFest, we finally had some time to get to work with the last bugs on our way to the big 2.0 release. This patch brings the default version of the game
MAJORPatch 1.7.35 Nerfs magic turrets a little in low challenge regions
We’re back to updating after a break of about a month. This update fixes a couple of bugs, but also adjusts the gameplay a little: in lower difficulty regions turrets will fire fewer missiles, for exa
MAJORPatch 1.7.34 Allows you to restart a location with a new wayfarer after you die.
After weeks of fixing bugs we decided to change tack for a little while and focus on something else. Going over the many feature requests posted to our discord server, we identified an opportunity to
MAJORPatch 1.7.33 fixes twenty bugs
We still have been mostly fixing bugs and this week’s patch fixes twenty of them. On our discord server we have also started a discussion about the mid-game balance and ideas to make the end game more
MAJORPatch 1.7.32 lets new players leave the temple in Haven again.
Just like previous week, our main effort has been fixing the bugs that were reported to our Discord Server. We have mostly caught up with the issues that were easily reproduced. We are especially happ
MAJORPatch 1.7.31 fixes almost 31 bugs!
This patch fixes roughly thirty bugs. Some minor, some fairly major. Among the major bugs fixed is one that caused many smaller quests not to resolve correctly. We haven’t had a chance to check all th
MAJORPatch 1.7.30 Fixes bugs and removes friction from the training area.
Our main efforts this week have been removing friction from the training area, but we also managed to get rid of a few bugs. Many thanks to all the players that reported them so diligently! Gameplay c
MAJORPatch 1.7.29 fixes a dozen of bugs.
This patch contains a dozen bug fixes and a few improvements to the training area in Haven. No more, no less. Gameplay Changes: - Adds special idols to the training area that can be used to repeat aut
MAJORPatch 1.7.27 wraps up the construction of the training area
This patch further embellishes the training area in Haven. You can now fight shades in the combat area, and you will need to use magic to make it through the training dungeon. These additions wrap up
MAJORPatch 1.7.26 Rebalances Haven's supplies and knowledge points
We’ve further expanded the training area this week. It is now very close to being finished. So close that we are starting to phase out the old tutorial. New players are now recommended to use the trai
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