Tribal Hunter
Patch notes · News · Live player count
About
An action platformer with size-changing mechanics. Be quick and nimble or large and in-charge!
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Patch Notes & Announcements(32)
MAJOR1.0.2.4
Hello, I apologize for the slow response to some of the recent issues. I am tackling them all this week. We are preparing to test for console ports, and I had to upgrade the engine to support the acco
MAJOR1.0.2.1
*Fixed issue with Possession Meter not functioning properly. *Fixed issue with some bosses getting softlocked in walls. *Fixed issue that sometimes causes game to crash on minimize.
MAJOR1.0.2.0
* XP values adjusted for mountain region * Nerfs to castle boss HP * Visual adjustment to 'Trapped' bar * Adjustments to some objects not pausing properly * Gambling achievement changed to discovering
MAJOR1.0.1.9
*Fixed issue causing White Spirit to deal incorrect damage on some abilities. *Fixed issue allowing cannons to heal themselves.
MAJOR1.0.1.8
*Fixed a critical issue with one of the secret bosses, causing a crash upon entering the arena.
MAJOR1.0.1.7
*Adjusted Slime Pig projectiles to bounce as intended. *Adjusted Swordfish to be un-knockable while charging. *Changed Flight Master achievement to finding all 8 courses. *Adjusted inhale hitbox to pr
MAJOR1.0.1.6
Fixed a critical issue preventing an optional boss from being accessible, leading to crash.
HOTFIX1.0.1.5 Hotfix
*Quick patch to repair a critical issue with the Spirit Ice Dragon enemy.
MAJOR1.0.1.4
*Fixed an issue with the contest cinematic locking *Fixed an issue with Killsha rematch bullets *Added missing Tanuki NPC to Fox Hideout *Added missing Spirit Bomb Dragon
MAJOR1.0.1.3
Major patch stemming from many issues that arose from an engine version change at the end of last year. Some additional changes: *Fixed issues with audio panning *Added more altars to areas with large
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