First Content Update Live!!!
Tower Fortress Patch Notes — December 5, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
New Content
7 New weapons
- magnum
- homing
- tornado
- boomerang
- bouncer
- fork gun
- lightsword
10 New Suits
- Diamond Clad: 7 hp, no pickups
- Ranidaphobe: no frogs
- Santa: chests everywhere
- McGee: magnum is default
- Lockpick: start each level with a key
- Captain: boomerang is default, 3hp
- Seeker: homing is default
- Swordsman: lightsword is default, no chests
- Dead Aim: weapons have infinite ammo
- Chamber: start in area 4, no keys
Upgrades
- Double Spin: first jump is spin jump
- Easy Fix: health pickups restores 2 hp
- Overheat: when at 1hp, +2 gun damage
- Bullet Time: slow down enemy bullets
- Swift Boots: movement speed up
Improvements
- Area 3 now scrolls along with the player. This will help players continue to rack up combos and beat the game faster.
- Second boss has more streamlined attacks and movement.
- 'z' key added for jump
- fixed slowdowns on some Macs
- improved French translations
- bug fixes