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Update 2022-08-03 (Friendly Fire Warning, QoL, Bugfixes)
August 3, 2022by davedoubleedev
GamePatchNote Digest
Tilefinder Patch Notes — August 3, 2022
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello, fellow party killers!
Today, I bring some interesting new updates and, as always, lots of bug fixes!
Friendly Fire Warning
You asked for it, you received it!
You will now have an indicator displayed when targeting a spell if there is an allied unit in the way.
Hopefully we will see fewer fox deaths after this update.
Quality of Life Updates
- Improved various UI elements
- Renamed "Quit Run" to "Give Up"
- Reworked healing after death: your character is now healed to 20% of max HP; previously, it split the remaining HP of the other character evenly among both characters. The new mechanic is more intuitive.
- Polished some aspects of the game a little bit.
Balance
- Ranger's Shoot Arrow now deals 50% less damage at point-blank (at range 1).
Bugfixes
- Fixed some crashes in the inventory
- Fixed resistances/amplifications not being saved on the characters
- Fixed some special items appearing as regular loot
- Fixed combat sometimes not ending when enemies died
- Fixed Highwaymen still being FEARFUL
- Added some extra logging and code guards so the the game crashes less. If the game doesn't behave properly, there are now extra logs to properly identify the issue.
Cheers, all!
Dave