Tile Miner
Patch notes · News · Live player count
About
Explore a vast world. Manipulate every tile. Build your kingdom. Conquer the elemental dungeons. The moldable world of Tile Miner is at your fingertips!
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Detailed
Explore a vast world!Manipulate every tile! Build your kingdom!Conquer the elemental dungeons!Take an adventure that gives you the freedom to make the world your own. Explore an infinite, randomly generated world and then mold it to your liking. Survive – Find food and shelter before nightfall in order to stay alive.Landscape - Almost all tiles in Tile Miner are breakable and placeable. Create the top down adventure that you want by doing your own landscaping.Build – Build your own shelter and furnish it the way that you want.Farm – Till the soil and cultivate many different varieties of crops.Mine – Dig through the mountains and caves to find the best ores.Explore – Explore the many different biomes in search of new enemies and treasures.Craft – Craft the best tools, weapons, and armor available.Colonize – Populate your buildings with other villagers with many different occupations.Alchemy – Use a cauldron to create potions with different effects.Magic – Use a spell making table to create powerful magical items.Adventure – Craft compasses to find the dungeon to fight new enemies.
Patch Notes & Announcements(65)
MINORTile Miner Live Stream
Check out our Youtube live stream to watch my son teach the ins and outs of Tile Miner!
MAJORLaunch Date Announcement!
The time has come! I am finally ready to announce the version 1.0 release date! Tile Miner will officially be released on: Nov. 11th It’s been a long road! A project that was supposed to take one year
MINORUpdate Version 0.9
Today I am releasing version 0.9. This will be the final early access build! That means that what you see in this version is almost entirely what you will get in the final release. The only difference
MINORCorona Virus Update
This is a difficult time for everyone. But the good news is that for Tile Miner, this might be a positive thing. My wife’s software development job has scaled back so she has more time to help on the
MINORAnother Big Change
I was in the process of polishing the game. I wasn’t in the final stages of polish, but the game had pretty much all the content I was planning on having in the final release. Then I got frustrated. P
MINORWalls and Polish Phase
It’s been a couple of months since my last update so I thought I’d chime in and let you know what I’ve been working on and what I’ll be working on in the future. One of the big things I’ve been doing
MAJORMoving Towards the Final Early Access Release
Today I want to talk about what I’ve been working on and what you can expect in the future. Over the past month I’ve been working on two things primarily: Villagers and Graphics. Graphics: Since relea
MINOR0.8 is available today!
Our last update was in July. My hope was to have the game completed by now but there’s still a few months left of development before everything is finished. I wanted to get at least one update out bef
MINORNew Logo and an Update in January
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/7058539/fb6ed9aaf6879b5ad06ca95d4deb38bf7b456f75.png Above is the new logo for Tile Miner! And here's an update on where development
MINORNew Mob Graphics
It’s been a while since I posted an update. A lot of work has been done but the most interesting bits are probably just getting more graphics in from the pixel artist. Here’s some of the new mob graph
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