The Trader Patch Notes — August 30, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
This is a fairly big update, with lots of changes and a few additions. The biggest addition is the workbench; allowing for weapons to be modified. (Is still a work in progress, so it's a little primitive)
Changelog:
Changes
{
- Wasteland levels will now save, meaning that the level will be randomly generated when you first enter, and then it will stay the same from that point. This also means that once you have looted all of the buildings in one level, you will need to progress to the next level to get a new randomly generated location.
- Graphical changes (mainly Post-Processing).
- Weather and lighting changes.
- Model changes (Assault Rifle & players gloves).
- Wastelander AI improvements.
- Raider AI improvements.
- NPC AI improvements.
- Animation changes.
- Sound changes (mainly gun sound effects).
}
Additions
{
- Workbench which allows for modifying weapons (working on adding more attachments).
- New skills.
- New items.
- Wastelanders can break defences now, and will target them if they get in the way.
}
Fixes
{
- Most fixes are included within the improvements of the Raider AI and Wastelander AI.
}