The Thrill of the Fight - VR Boxing
Patch notes · News · Live player count
About
The Thrill of the Fight is a room-scale only VR boxing game focused on authenticity. Face off in the virtual ring where you'll jab, dodge, and sweat your way to the top of the boxing world. Grab your gloves, step through the ropes, and become a champion.
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Detailed
The Thrill of the Fight is a down-to-earth VR boxing game focused on authenticity. Enter a virtual gym and battle a series of unique challengers with their own styles and techniques. Use timing and skill to land the knockout blow. Evade swings, land jabs, and block punches to become the king of the ring!Room scale is required with a minimum supported play area size of 2m by 2m (6.5ft by 6.5ft). Please ensure your SteamVR Chaperone boundaries or Oculus Guardian boundaries are set up properly for room scale and that you are willing to move and punch anywhere within and around the play area you have defined. Joystick movement is not supported, and you are expected to physically move around in the real-world.Oculus Quest is not supported. Do not purchase the PC version of The Thrill of the Fight to play using the Quest headset. Oculus Link does not fully implement all of the room scale features that The Thrill of the Fight relies on to work properly. The only functional and supported way to play The Thrill of the Fight on Quest is to play the native Quest version.
Patch Notes & Announcements(176)
MINORProfessional boxer Tamuka Mucha uses TotF to train!
Hey, everyone. I just wanted to share that professional boxer Tamuka Mucha reached out to me a few weeks ago to let me know that he had integrated The Thrill of the Fight into his training and to prov
MINORMain Branch Update - February 5, 2020
Hello, everyone! I've pushed out a small update today. The two headline items are that I've added support for the line of haptics gear made by bHaptics and that LIV support has been reactivated and is
MINORBeta Update - January 21
Note: For those looking to try out the beta, you can do so by right clicking the game in Steam, going to "Properties", clicking the "Betas" tab, and choosing the "beta" option from the dropdown. Hello
MINORMain Branch Update - October 24, 2019
Hello everyone! I've got another update headed out to the main branch now. The Thrill of the Fight became content and feature complete earlier this year, and this update brings more polish to visuals
MINORBeta Update - October 6
Note: For those looking to try out the beta, you can do so by right clicking the game in Steam, going to "Properties", clicking the "Betas" tab, and choosing the "beta" option from the dropdown. Hello
MAJOROculus 1.39 Update May Break Fast Movement Tracking on Rift CV1
Update: it seems that Oculus has released a beta version of 1.40 to the Oculus Software PTC channel, and the patch notes say that it fixes this tracking issue. To get to this, open the Settings in you
MINORSmall Update - July 23, 2019
Hello everyone! I've pushing out a very small update to address a problem that was pointed out on the forum. A couple of other small fixes are included as well. I've also snuck in a new panel on the m
MINORThe Thrill of the Fight has been approved for Oculus Quest
Hello, everyone! I'm thrilled to announce that Oculus has accepted my concept pitch for putting The Thrill of the Fight on Quest. I'll be working out details like the launch date as I get closer to fi
MINOROfficial Steam Guide for TotF
Hello, everyone! I've finally created the official Steam Guide for TotF. I tried to cover all of the essential information and answers to the most commonly asked questions I receive, but let me know i
MINORMain Branch Update - June 25, 2019
June 28: Made some tweaks to the difficulty presets and lunge punch rates of Melky and Joe. June 27: Fixed an issue where having LIV installed would break TotF. LIV support is disabled for now, but I'
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