Price Update
The Preposterous Awesomeness of Everything Patch Notes — March 1, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
The main 'weight' of The Preposterous Awesomeness of Everything comes from it's story. Only the bare bones of this story are forced on the player via cutscenes and essential dialogues - the rest must be discovered by carefully exploring the world, talking to peripheral characters and examining and interacting with objects in different ways.
This means that, if you don't fully engage with the story, you can complete the game an hour or so quicker than the listed gameplay estimate.
It seems that this is how a lot of people are playing the game. That's fine - I'm not here to complain that people are playing it 'wrong' - it just means that a lot of people are missing out on a large portion of what I think makes this game fun...
Taking this into account, I have decided to slightly reduce the price of the game. Hopefully this new price will better reflect the experience of the Majority of People ;) I would rather leave people who DO fully engage with the story feeling like they have got a bargain, than leave those who DON'T feeling like they have paid too much.
Furthermore, I hope you have a lovely day.
Joe