v2.0 Alpha Now Available
The Parallax Effect Patch Notes — June 18, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Greetings survivors,
It's safe to say it's been a long time since Parallax has received any updates. I'm glad to say that after some successful testing of v2.0 I will be releasing the largest update the game has seen since launch today.
I won't go into any details here simply because listing every single change from the previous version of the game would literally be a 3000 word essay and nobody wants to read that. If you're a veteran who's been around since the game's launch back in 2018 and you're returning for the first time in a while, the game has changed a lot. For those who are just finding the game now I hope you like what you see.
The new map is significantly smaller than the previous one however it's packed with much more to see. Water has been removed from the map entirely and Chimera now exists as a mountainous forested region. Red Shield has been relocated and now provides a secluded safe zone during the night from all monsters. Vehicles are also back in the game and are completely different from the old ones.
That's all I'll reveal here, you'll have to try it for yourself to see all the new changes. I hope you enjoy the update!
And as always, thanks for playing ;)