The Gate Must Stand Patch Notes — June 19, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Added a Bestiary for normal enemies, elites, and bosses.
Improved projectile hit detection:
Enemy projectiles will no longer be incorrectly blocked by friendly visual-effect colliders that have no character entity attached. Child-object colliders can now also correctly identify their owning character.Fixed an issue where certain fixed-spawn elite or ground enemies could spawn on invalid terrain.
Adjusted the fence placement hotkey logic:
The keyboard rotate key is now dedicated to rotation during placement, preventing conflicts with the fence placement shortcut.Fixed an issue where some non-authentic boss or monster deaths could incorrectly count toward Steam achievements or kill statistics.
Fixed a performance issue where swapping Rune Relics could cause noticeable lag.
Added inheritance count display when merging followers.