About
The Conquest of Go is a indie, strategy game from Wolfey Studios. Track patch notes, hotfixes, and live concurrent player count on GamePatchNote.
Patch Notes & Announcements(76)
MAJORPatch 1.2.5
Fixed an issue where under some circumstances the estimated territory markers were unintentionally hidden on the practice board when switching between the "Place Black" and "Place White" controls. Fix
MAJORPatch 1.2.4
Fixed incorrect komi values coming from the foxwq client. For SGF files that have an application item (AP[]) which contains fox, a process will convert the komi value to a standard komi value if it is
MAJORPatch 1.2.3
Fixed an issue with the tree of moves displayed at the bottom left while reviewing a match, which would not display properly if the user then changed the UI Scale settings within the Graphics Settings
MAJORPatch 1.2.2
Fixed an issue with the Online menu's games list which was running into issues displaying games after some recent changes were made to the Online Go Server (OGS).
MAJORPatch 1.2.1
Fixed the board shadow for the new realistic board theme which was not displaying properly on non-16:9 resolutions such as the Steam Deck.
MAJORUpdate 1.2 - Guided Mode, New Analysis, & New Board Theme
New FeaturesMove EvaluationA new button has been added to the top right of the Go board screen for quick play matches and reviews which will turn on the move evaluation feature. This icon is a circle
MAJORUpdate 1.1 - Ally Selection, Improved Sounds, & New Export/Import Options
New FeaturesCampaign Ally SelectionPlayers can now select between KataGo Human, GNUGo, and KataGo as their ally while playing campaign ally matches (matches where the player and an AI ally alternate t
MAJORPatch 1.0.1
Fixed the imported content section asking the player to select a review type when clicking on a non-match record content item. Clicking an imported puzzle for example will now load the content straigh
MAJORUpdate 1.0 - Exiting Early Access and transitioning to Full Release
After a long journey, The Conquest of Go has finally exited Early Access and has reached the full release 1.0 version. Thanks for the support along the way! The game is at a point where I believe it f
MINORPatch 0.33.7
Fixed an issue with loading the list of players for an online ladder if a player's challenge is missing a valid game ID. Fixed an issue where doing fortification puzzles in the campaign and then acces
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